Remove the teleport from the intro
Instead of teleporting Henry in the intro, have him be restricted by the initial fog of war, just like he's restricted later in the game by the edges of the map.
There are plenty of other things of the same nature happening throughout the game, although not exactly the same, they are infuriating when contrasted with the good bits. It's like having someone give you candy and then immedietly smacking you in the face when you try to lick it. Total immersion breaker, and even beyond that it just doesn't make sense in any game. At the very least there could be a 5 second walking cutscene to explain it or force the player to use fast travel.